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Ice Shot Tornado Shot Freeze Deadeye (220% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
66,165
2. Mirage Deadeye
21,071
Hit DPS
66,165
Attacks/sec
1.66
Average hit
39,002

Utility

Mana
838
Spirit
143
Gear spirit
86
Move speed
x1.35

Defense

Life
1
ES
6,166
Gear ES
1,460
Character armour
45
Gear armour
43
Character evasion
66
Gear evasion
36
Fire res
45%
Cold res
75%
Lightning res
75%

Passive Tree

133
Nodes
34
Notables
1
Keystones

Key Passives

Chaos InoculationKey
Chaos Inoculation
Chaos
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Wild StormNotable
+10 to Dexterity
Gain 4% of Damage as Extra Cold Damage
Gain 4% of Damage as Extra Lightning Damage
AttributeCold DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Pure EnergyNotable
+10 to Intelligence
30% increased maximum Energy Shield
AttributeEnergy Shield
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Intelligence5+40
  • to Dexterity4+30
  • increased Intelligence16%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus15340%
  • increased Critical Hit Chance11155%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield11214%
  • gain additional Stun Threshold equal to # % of maximum Energy Shield678%
  • gain additional Ailment Threshold equal to # % of maximum Energy Shield436%
  • reduced Global Armour, Evasion and Energy Shield1-25%
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate554%
  • increased Mana Cost Efficiency336%
  • reduced maximum Mana1-10%
Attack Damage
PassiveCountTotal
  • increased Attack Damage688%
Fire
PassiveCountTotal
  • surpassing chance to fire an additional Arrow560%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Speed
PassiveCountTotal
  • increased Projectile Speed220%
  • increased Attack and Cast Speed18%
  • increased Skill Speed14%

Gear

Behemoth Stinger

Warmonger Bow

Item Level 80
Rare
Properties
Range120
Physical Damage210-327
Quality20
SocketsS S
Attacks per Second1.2
Critical Hit Chance5%
Total DPS322.2
Physical DPS322.2
Requirements
Level77
Rune
  • Bow Attacks fire an additional Arrow
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • +19% to Critical Damage Bonus
Explicit
  • 220% increased Physical Damage
  • +101 to Accuracy Rating
  • +4.34% to Critical Hit Chance
  • +138% Surpassing chance to fire an additional Arrow
Crafted
  • Adds 20 to 41 Physical Damage

Cadiro's Gambit

Primed Quiver

Item Level 79
Unique
Requirements
Level51
Enchant
  • 16% increased Critical Damage Bonus
Implicit
  • 9% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Damnation Cowl

Kamasan Tiara

Item Level 80
Rare
Properties
Energy Shield455
Quality20
SocketsS
Requirements
Level75
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +61 to maximum Energy Shield
Explicit
  • 111% increased Energy Shield
  • +26 to maximum Life
  • 18% increased Rarity of Items found
  • +36% to Cold Resistance
  • Corrupted
Crafted
  • +35% to Fire Resistance

Agony Veil

Vile Robe

Item Level 80
Rare
Properties
Energy Shield753
Movement Speed-3%
Quality20
SocketsS S S
Requirements
Level65
Rune
  • 40% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Desecrated
  • +85 to maximum Energy Shield
Explicit
  • 105% increased Energy Shield
  • +43 to Spirit
  • +40% to Fire Resistance
  • +30% to Lightning Resistance
  • Corrupted
Crafted
  • +33% to Cold Resistance

Aurseize

Layered Gauntlets

Item Level 80
Unique
Properties
Armour43
Evasion36
Quality0
SocketsS S
Requirements
Level50
Rune
  • 8% increased Attack Speed
  • +5% to all Elemental Resistances
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Explicit
  • 58% increased Armour and Evasion
  • 50% increased Rarity of Items found
  • Lose 2% of maximum Life on Kill
  • Corrupted

Damnation Span

Sandsworn Sandals

Item Level 81
Rare
Properties
Energy Shield252
Quality20
SocketsS S
Requirements
Level75
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • +18% to Cold Resistance
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +35 to maximum Energy Shield
Explicit
  • 30% increased Movement Speed
  • 66% increased Energy Shield
  • +79% to Lightning Resistance
  • Corrupted
Crafted
  • 17% increased Rarity of Items found

Shavronne's Satchel

Fine Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level62
Enchant
  • +23% to Lightning Resistance
Implicit
  • Has 2 Charm Slots
  • Flasks gain 0.17 charges per Second
Explicit
  • 28% reduced Flask Life Recovery rate
  • +25 to Intelligence
  • 27% increased Flask Charges gained
  • Life Recovery from Flasks also applies to Energy Shield
  • Corrupted

Sorrow Collar

Gold Amulet

Item Level 66
Rare
Requirements
Level35
Enchant
  • Allocates Zarokh's Gift
Desecrated
  • 54% increased Energy Shield from Equipped Body Armour
Implicit
  • 18% increased Rarity of Items found
Explicit
  • +50 to maximum Energy Shield
  • 40% increased maximum Energy Shield
  • +2 to Level of all Projectile Skills
  • +35% to Cold Resistance
Crafted
  • 17% increased Rarity of Items found

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Onslaught Grasp

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • 17% increased Rarity of Items found
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 7 to 20 Physical Damage to Attacks
  • Adds 28 to 39 Cold damage to Attacks
  • +32 to Dexterity
  • +13% to all Elemental Resistances
Crafted
  • 16% increased Rarity of Items found

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Rite of Passage

Golden Charm

Item Level 82
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 20 seconds on use

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Herald of Thunder(Lv19)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.Lv1
Barrage(Lv18)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Combat Frenzy(Lv18)2 gems

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Charge Regulation(Lv18)No supports

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge

No support gems detected for this skill.

Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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