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Leap Slam Fortifying Cry Freeze Smith Of Kitava (+4 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Overview

Offense

Main skill: Shield Wall

1. Shield Wall
54,484
2. Raise Shield
32,674
Hit DPS
51,044
Attack rate
1.14/s
Average hit
44,933

Utility

Resources, movement, and recovery

Mana
543
Character spirit
130
Move speed
x1.51

Defense

Life pool, mitigation, avoidance, and resistance coverage

Life
3,180
Ward
202
Character armour
34,626
Gear armour
3,928
Block
27.3%
Fire res
75%
Cold res
75%
Lightning res
76%
Chaos res
69%

Passive Tree

156
Nodes
44
Notables
0
Keystones

Key Passives

Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Projectile BulwarkNotable
Defend with 120% of Armour against Projectile Attacks
30% increased Armour
Armour
Battle FeverNotable
25% increased Global Physical Damage
5% increased Skill Speed
Physical DamageSpeed
CacophonyNotable
40% increased Damage with Warcries
Warcry Skills have 25% increased Area of Effect
DamageGem
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Crushing JudgementNotable
25% increased Armour Break Duration
25% increased Attack Area Damage
ArmourAttack Damage

Effect Profile

EffectStats
Armour
PassiveCountTotal
  • increased Armour21351%
  • of Armour also applies to Elemental Damage560%
  • break # % increased Armour365%
  • of Armour also applies to Cold Damage230%
Attribute
PassiveCountTotal
  • to any Attribute33+165
  • to Strength3+35
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Attack Damage
PassiveCountTotal
  • increased Melee Damage11120%
  • increased Attack Area Damage456%
  • increased Attack Damage486%
  • increased Melee Damage against Heavy Stunned enemies140%
Speed
PassiveCountTotal
  • increased Attack Speed731%
  • increased Warcry Speed6105%
  • increased Skill Speed417%
  • allies in your Presence have # % increased Attack Speed16%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage8126%
  • increased Damage with Warcries372%
  • increased Damage for each time you've Warcried Recently18%
  • increased Damage while Leeching120%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #8+1600
  • increased Global Physical Damage455%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate694%
  • increased total Power counted by Warcries210%
  • warcries Empower an additional Attack1+1
  • warcries have # % chance to Empower # additional Attacks115%
Area
PassiveCountTotal
  • increased Area of Effect for Attacks648%
  • increased Area of Effect if you've Killed Recently115%

Gear

Weapon 1

Gale Grinder

Structured Hammer

Item Level 81
Rare
Properties
Range13
Physical Damage84-103
Quality20
SocketsS S
Attacks per Second1.4
Critical Hit Chance5%
Total DPS130.9
Physical DPS130.9
Requirements
Level62
Rune
  • 8% increased Skill Speed
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
  • Bonded: 15% increased Reservation Efficiency of Herald Skills
Desecrated
  • Break Armour equal to 4% of Physical Damage dealt
Implicit
  • 40% chance to Daze on Hit
Explicit
  • 52% increased Physical Damage
  • +397 to Accuracy Rating
  • +4 to Level of all Melee Skills
  • +33 to Strength
  • Corrupted
Crafted
  • Gain 18% of Damage as Extra Physical Damage
Weapon 2 / Offhand

Ghoul Refuge

Tawhoan Tower Shield

Item Level 81
Rare
Properties
Armour1790
Movement Speed-3%
Block26
Quality30
SocketsS
Requirements
Level80
Enchant
  • 23% increased Armour
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 42% increased Armour
  • +128 to Stun Threshold
Explicit
  • +206 to Armour
  • 108% increased Armour
  • 8% additional Physical Damage Reduction
  • +36% to Fire Resistance
  • +34% to Cold Resistance
  • Corrupted
Helmet

Cataclysm Visage

Warmonger Greathelm

Item Level 81
Rare
Properties
Armour852
Quality20
SocketsS
Requirements
Level65
Rune
  • +40% of Armour also applies to Cold Damage
Desecrated
  • +168 to maximum Life
Explicit
  • +197 to Armour
  • 36% increased Armour
  • +31 to maximum Mana
  • 15% increased Rarity of Items found
  • +40% to Cold Resistance
  • +42% of Armour also applies to Elemental Damage
  • Corrupted
Body Armour

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour738
Quality24
SocketsS S S S
Requirements
Level70
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
  • 50% reduced effect of Curses on you
  • +10% of Armour also applies to Chaos Damage
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: +8% to Chaos Resistance
  • Bonded: 8% increased Curse Magnitudes
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • Regenerate 2.4% of maximum Life per second
Explicit
  • Corrupted
Gloves

Rapture Grasp

Runeforged Knightly Mitts

Item Level 68
Rare
Properties
Armour175
Quality20
SocketsS S
Ward34
Requirements
Level65
Enchant
  • +1 to Maximum Frenzy Charges
Rune
  • 8% increased Attack Speed
  • +40% of Armour also applies to Fire Damage
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • Adds 5 to 11 Physical Damage to Attacks
Explicit
  • +74 to maximum Life
  • +24 to maximum Mana
  • +1 to Level of all Melee Skills
  • 13% increased Attack Speed
  • +34% of Armour also applies to Elemental Damage
  • Corrupted
Boots

Corpse Track

Runeforged Carved Greaves

Item Level 82
Rare
Properties
Armour373
Quality20
SocketsS
Ward94
Requirements
Level59
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +132 to maximum Life
Explicit
  • 35% increased Movement Speed
  • +144 to Armour
  • 17% increased Rarity of Items found
  • +41% of Armour also applies to Elemental Damage
  • 50% reduced Chill Duration on you
Belt

Rapture Buckle

Long Belt

Item Level 80
Rare
Properties
Charm Slots2
Requirements
Level20
Desecrated
  • +25% to Chaos Resistance
Implicit
  • 18% increased Charm Effect Duration
  • Has 2 Charm Slots
Explicit
  • +275 to Armour
  • +173 to maximum Life
  • 35% increased Flask Life Recovery rate
  • +21% to Chaos Resistance
Crafted
  • +23% to Chaos Resistance
Amulet

Havoc Heart

Gold Amulet

Item Level 82
Rare
Requirements
Level35
Enchant
  • Allocates Gem Enthusiast
Desecrated
  • +142 to maximum Life
Implicit
  • 19% increased Rarity of Items found
Explicit
  • 42% increased Armour
  • +3 to Level of all Melee Skills
  • +30% to Cold Resistance
  • 22% of Damage taken Recouped as Mana
Crafted
  • 28% increased Global Armour, Evasion and Energy Shield
Ring 1

Rift Knuckle

Topaz Ring

Item Level 82
Rare
Requirements
Level16
Desecrated
  • Adds 5 to 9 Physical Damage to Attacks
Implicit
  • +36% to Lightning Resistance
Explicit
  • +106 to maximum Life
  • +23% to all Elemental Resistances
  • +51% to Fire Resistance
  • +63% to Lightning Resistance
Crafted
  • 28% increased Explicit Resistance Modifier magnitudes
Ring 2

Bramble Gyre

Prismatic Ring

Item Level 81
Rare
Requirements
Level35
Implicit
  • +10% to all Elemental Resistances
Explicit
  • 24% increased Lightning Damage
  • +163 to maximum Life
  • +33% to Fire Resistance
  • Leech 9.04% of Physical Attack Damage as Life
  • Leech 6.65% of Physical Attack Damage as Mana
Crafted
  • +20% to Maximum Quality
Charm 1

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Ox for 15 seconds on use
Charm 2

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality7
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted
Charm 3

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Life Flask

Potent Ultimate Life Flask of the Plentiful

Item Level 75
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 71% increased Amount Recovered
  • 45% increased Charges
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 73% reduced Amount Recovered

Skills & Gems

Leap Slam(Lv7)5 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
DomainSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer.Lv1
Fortifying Cry(Lv21)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Infernal Cry(Lv20)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Exposing CrySupports Warcries. Supported Skills apply Exposure on Hitting enemies.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Shield Wall(Lv21)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Sunder(Lv9)5 gems

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
SyzygySupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Lv1
Jagged GroundSupports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground. Cannot Support Skills which consume Endurance Charges.Lv1
Shield Charge(Lv3)5 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
SteadfastSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Exploit WeaknessSupports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.Lv1
Scavenged Plating(Lv18)4 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Raise Shield(Lv1)3 gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Volcanic Fissure(Lv11)3 gems

Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.

Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Voranas SiegeLv1
Herald of Ash(Lv19)3 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Swift AfflictionSupports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Thorns Player(Lv1)No supports

No support gems detected for this skill.

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