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Leap Slam Resonating Shield Poison Smith Of Kitava (+5 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 7·Updated Jul 11, 2026
New build
SS
exiles.buildtier
Scored against 402 warrior endgame builds
DamageSSS
SurvivalSS
SpeedA
UtilityS

Overview

Offense

1. Best Poison DPS
2.22M
2. Best Bleed DPS
821,790
Hit DPS
431,794
Attacks/sec
1.37
Average hit
315,639

Utility

Spirit
195
Gear spirit
100
Move speed
x1.63

Defense

Life
2,719
Character armour
24,782
Gear armour
3,834
Character evasion
468
Gear evasion
215
Block
50%
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

133
Nodes
33
Notables
3
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Lasting ToxinsNotable
40% increased Poison Duration
10% increased Skill Effect Duration
ChaosDamage over TimeAilmentGem

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength5+66
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Armour
PassiveCountTotal
  • increased Armour8115%
  • of Armour also applies to Elemental Damage430%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
  • increased Armour while Surrounded240%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage486%
  • increased Attack Damage against Rare or Unique Enemies232%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #8+1600
Life
PassiveCountTotal
  • body Armour grants # % increased maximum Life115%
  • body Armour grants regenerate # % of maximum Life per second1180%
  • increased Attack Damage while on Low Life125%
  • increased Attack Damage while you have no Life Flask uses left125%
Block
PassiveCountTotal
  • increased Block chance427%
  • increased Block chance while Surrounded130%
  • increased Block Recovery140%
Damage over Time
PassiveCountTotal
  • increased Poison Duration250%
  • increased Magnitude of Poison you inflict220%
  • [Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is # second # % more [BuffMagnitude|Magnitude] of [Bleeding] you inflict11%
  • reduced Magnitude of Poison you inflict1-20%

Gear

Tempest Brand

Crumbling Maul

Item Level 82
Rare
Properties
Range15
Physical Damage128-155
Quality20
SocketsS S S
Attacks per Second1.1
Critical Hit Chance8%
Total DPS155.7
Physical DPS155.7
Requirements
Level50
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
Desecrated
  • 95% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Causes Enemies to Explode on Critical kill, for 12% of their Life as Physical Damage
Explicit
  • +32 to Strength
  • 86% increased Physical Damage
  • +214 to Accuracy Rating
  • +5 to Level of all Melee Skills
Crafted
  • Gain 30% of Damage as Extra Physical Damage
  • 29% increased Magnitude of Ailments you inflict

Demon Sanctuary

Tawhoan Tower Shield

Item Level 81
Rare
Properties
Armour2355
Movement Speed-3%
Block26
Quality30
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +23% to Chaos Resistance
Explicit
  • +48% of Armour also applies to Elemental Damage
  • +328 to Armour
  • 166% increased Armour
  • +41% to Lightning Resistance
  • +99 to Stun Threshold

Constricting Command

Viper Cap

Item Level 81
Unique
Properties
Evasion215
Quality20
SocketsS S
Requirements
Level60
Enchant
  • Allocates Zarokh's Gift
Rune
  • 2% increased Experience gain
  • Raven-Touched
Bonded
  • Bonded: +10% to all Elemental Resistances
Explicit
  • +117 to maximum Life
  • +15 to all Attributes
  • 8.3 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • +225 to maximum Life
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • Regenerate 2.48% of maximum Life per second
Explicit
  • Corrupted

Viper Paw

Vaal Mitts

Item Level 81
Rare
Properties
Armour215
Quality20
SocketsS S
Requirements
Level75
Rune
  • 32% increased Magnitude of Damaging Ailments you inflict
  • Can roll Decay modifiers
Bonded
  • Bonded: 24% increased Duration of Damaging Ailments on Enemies
  • Bonded: 40% reduced Effect of Non-Damaging Ailments on you
Desecrated
  • 28% increased Magnitude of Ailments you inflict
Explicit
  • +2 to Level of all Melee Skills
  • Damaging Ailments deal damage 20% faster
  • 41% increased Magnitude of Poison you inflict
Crafted
  • 60% increased effect of Socketed Augment Items
  • 24% increased Duration of Damaging Ailments on Enemies

Empyrean Road

Tasalian Greaves

Item Level 82
Rare
Properties
Armour669
Quality20
SocketsS S
Requirements
Level80
Rune
  • 24% increased Curse Duration
  • 24% increased Poison Duration
  • Your speed is unaffected by Slows
Bonded
  • Bonded: 8% increased Movement Speed
Desecrated
  • +140 to maximum Life
Explicit
  • +39% of Armour also applies to Elemental Damage
  • 35% increased Movement Speed
  • 99% increased Armour
  • +40% to Cold Resistance
Crafted
  • 60% increased effect of Socketed Augment Items

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Bismuth
  • Legacy of Basalt
  • Legacy of Quicksilver
  • Legacy of Silver
  • All Mage's Legacies have 27% increased effect per duplicate Mage's Legacy you have

Wrath Braid

Gold Amulet

Item Level 83
Rare
Requirements
Level35
Enchant
  • Allocates Agonising Calamity
Desecrated
  • +40% to Fire Resistance
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +4 to Level of all Melee Skills
  • 6% increased maximum Life
  • +50 to Spirit
  • +16% to all Elemental Resistances
Crafted
  • 26% increased Global Armour, Evasion and Energy Shield

Plague Whorl

Prismatic Ring

Item Level 82
Rare
Requirements
Level35
Desecrated
  • 33% increased Chaos Damage
Implicit
  • +10% to all Elemental Resistances
Explicit
  • +114 to maximum Life
  • 18% increased Rarity of Items found
  • +77% to Chaos Resistance
Crafted
  • 28% increased Explicit Resistance Modifier magnitudes

Entropy Knot

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • +16% to all Elemental Resistances
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 16 to 37 Physical Damage to Attacks
  • +105 to maximum Life
  • 16% increased Rarity of Items found
  • +33 to Dexterity
Crafted
  • 17% increased Rarity of Items found

For Utopia

Stone Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect

Experimenter's Grounding Charm of the Sylvan

Item Level 80
Magic
Properties
Quality15
Requirements
Level32
Implicit
  • Used when you become Shocked
Explicit
  • Gains 0.25 Charges per Second
  • 37% increased Duration

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Ox for 20 seconds on use

Potent Ultimate Life Flask of the Brewer

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 74% increased Amount Recovered
  • 28% reduced Charges per use

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 82
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 80% reduced Amount Recovered

Skills & Gems

Infernal Cry(Lv19)5 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
Resonating Shield(Lv21)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Styrns MountainLv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Magma Barrier(Lv18)5 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Fortifying Cry(Lv19)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Herald of Blood(Lv21)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Leap Slam(Lv16)5 supports

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Scavenged Plating(Lv19)4 supports

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Herald of Plague(Lv12)3 supports

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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