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Mace Strike Resonating Shield Poison Smith Of Kitava (+6 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 3·Updated Jul 25, 2026
3 downloads
A
exiles.buildtier
Scored against 100+ warrior endgame builds
DamageSSS
SurvivalB
SpeedB
UtilityC

Overview

Offense

1. Best Poison DPS
605,596
2. Best Bleed DPS
190,992
Hit DPS
128,353
Attacks/sec
0.98
Average hit
131,509

Utility

Spirit
130
Move speed
x1.44

Defense

Life
2,622
Character armour
25,723
Gear armour
3,527
Character evasion
506
Gear evasion
215
Block
42.9%
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
30%

Passive Tree

140
Nodes
31
Notables
3
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Tantalum AlloyNotable
base physical damage reduction rating no display: 200
Body Armour grants +75% to Fire Resistance
Physical DamageFire Resistance
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
WastingNotable
30% increased Damage with Hits against Enemies affected by Ailments
Damage
Lasting ToxinsNotable
40% increased Poison Duration
10% increased Skill Effect Duration
ChaosDamage over TimeAilmentGem

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute45+225
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
  • to Strength1+10
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Armour
PassiveCountTotal
  • increased Armour9151%
  • of Armour also applies to Elemental Damage430%
  • increased Armour while Surrounded4100%
  • body Armour grants # % increased Spirit130%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded7245%
  • increased Attack Damage486%
  • increased Attack Damage while moving482%
  • increased Attack Damage against Rare or Unique Enemies232%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #8+1600
Jewel
PassiveCountTotal
  • [Jewel] Socket70
Life
PassiveCountTotal
  • body Armour grants # % increased maximum Life115%
  • increased Attack Damage while on Low Life125%
  • increased Attack Damage while you have no Life Flask uses left125%
  • of Physical Damage prevented Recouped as Life15%
Damage
PassiveCountTotal
  • damaging Ailments deal damage # % faster322%
  • increased Damage with Hits against Enemies affected by Ailments130%
  • increased Damage with Hits against Rare and Unique Enemies125%
  • increased Damage110%

Gear

Miracle Batter

Crumbling Maul

Item Level 81
Rare
Properties
Range15
Physical Damage105-127
Quality20
SocketsS S S
Attacks per Second1.1
Critical Hit Chance8%
Total DPS127.6
Physical DPS127.6
Requirements
Level50
Rune
  • 31% reduced Poison Duration
  • 62% increased Attack Damage against Rare or Unique Enemies
  • Gain 6% of Damage as Extra Damage of all Elements
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 16% of Physical Damage as extra Chaos Damage
  • Bonded: 9% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • 91% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Causes Enemies to Explode on Critical kill, for 11% of their Life as Physical Damage
Explicit
  • 49% increased Physical Damage
  • +100 to Accuracy Rating
  • +6 to Level of all Melee Skills
  • Gain 49 Life per enemy killed
  • Sanctified
Crafted
  • 24% increased effect of Socketed Augment Items
  • Gain 32% of Damage as Extra Physical Damage

Agony Ward

Tawhoan Tower Shield

Item Level 81
Rare
Properties
Armour1896
Movement Speed-3%
Block26
Quality23
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 42% increased Armour
  • +107 to Stun Threshold
Implicit
  • +264 to Armour
Explicit
  • 110% increased Armour
  • 8% additional Physical Damage Reduction
  • +28% to Cold Resistance
  • +49% of Armour also applies to Elemental Damage
  • Corrupted

Constricting Command

Viper Cap

Item Level 80
Unique
Properties
Evasion215
Quality20
SocketsS S
Requirements
Level50
Rune
  • +150 to maximum Life
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Explicit
  • +111 to maximum Life
  • +10 to all Attributes
  • Require 4 fewer enemies to be Surrounded
  • Regenerate 1% of maximum Life per second while Surrounded
  • Corrupted

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour615
Quality24
SocketsS S S S
Requirements
Level70
Rune
  • +75 to maximum Life
  • 3% increased maximum Life
  • 12% increased Rarity of Items found
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • Regenerate 2.4% of maximum Life per second
Explicit
  • Corrupted

Corruption Fist

Massive Mitts

Item Level 82
Rare
Properties
Armour224
Quality20
SocketsS S
Requirements
Level80
Rune
  • 32% increased Magnitude of Damaging Ailments you inflict
  • Can roll Decay modifiers
Bonded
  • Bonded: 24% increased Duration of Damaging Ailments on Enemies
  • Bonded: 40% reduced Effect of Non-Damaging Ailments on you
Desecrated
  • 42% increased Magnitude of Poison you inflict
Explicit
  • +43% of Armour also applies to Elemental Damage
  • Adds 7 to 14 Physical Damage to Attacks
  • Adds 25 to 37 Fire damage to Attacks
  • 30% increased Duration of Damaging Ailments on Enemies
Crafted
  • 60% increased effect of Socketed Augment Items

Havoc Dash

Tasalian Greaves

Item Level 82
Rare
Properties
Armour792
Quality20
SocketsS S
Requirements
Level80
Rune
  • 8% increased Movement Speed
  • 24% reduced Slowing Potency of Debuffs on You
Bonded
  • Bonded: 16% increased Cooldown Recovery Rate
Desecrated
  • +42% of Armour also applies to Elemental Damage
Explicit
  • 35% increased Movement Speed
  • +185 to Armour
  • 42% increased Armour
  • +461 to Stun Threshold
Crafted
  • 60% increased effect of Socketed Augment Items

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 23% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +59 to maximum Life
  • +38 to Strength
  • +35 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Soul Rosary

Twisted Amulet

Item Level 79
Rare
Requirements
Level0
Enchant
  • Allocates Crippling Toxins
  • Allocates Greatest Defence
Desecrated
  • 30.9 Life Regeneration per second
Implicit
  • -1 Prefix Modifier allowed
Explicit
  • 36% increased Armour
  • +4 to Level of all Melee Skills
  • +22 to all Attributes
Crafted
  • 28% increased Global Armour, Evasion and Energy Shield

Rift Knuckle

Topaz Ring

Item Level 82
Rare
Requirements
Level16
Desecrated
  • Adds 5 to 9 Physical Damage to Attacks
Implicit
  • +36% to Lightning Resistance
Explicit
  • +106 to maximum Life
  • +23% to all Elemental Resistances
  • +51% to Fire Resistance
  • +63% to Lightning Resistance
Crafted
  • 28% increased Explicit Resistance Modifier magnitudes

Brood Knot

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Implicit
  • +12% to all Elemental Resistances
Explicit
  • Adds 11 to 21 Physical Damage to Attacks
  • Adds 21 to 43 Fire damage to Attacks
  • +99 to maximum Life
  • +71% to Cold Resistance
  • Leech 7.68% of Physical Attack Damage as Life

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Ox for 15 seconds on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality7
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Potent Ultimate Life Flask of the Plentiful

Item Level 75
Magic
Properties
Quality20
Requirements
Level60
Explicit
  • 71% increased Amount Recovered
  • 45% increased Charges

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Explicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Mace Strike(Lv20)3 supports

Strike with your Mace.

Support gems
Zerphis LegacySupports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
IncisionSupports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.Lv1
Raise Shield(Lv1)4 supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

Support gems
Tacatis IreSupports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Deadly ResolveSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.Lv1
Voranas SiegeLv1
Herald of Blood(Lv18)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Resonating Shield(Lv19)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Styrns MountainLv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Shield Charge(Lv16)5 supports

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Fortifying Cry(Lv20)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Infernal Cry(Lv20)5 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
IgnitionSupports any skill that Hits enemies, making it more likely to Ignite.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Shield Wall(Lv20)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Scavenged Plating(Lv18)2 supports

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Magma Barrier(Lv18)4 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Herald of Plague(Lv11)1 support

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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