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Resonating Shield Shield Wall Poison Smith Of Kitava (+6 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 6·Updated Jul 9, 2026
New build
C
exiles.buildtier
Scored against 402 warrior endgame builds
Limited build data
DamageC
SurvivalA
SpeedF
UtilityA

Overview

Offense

1. Best Poison DPS
461,761
2. Magma Spray
287,836
Hit DPS
102,150
Attacks/sec
0.96
Average hit
106,406

Utility

Spirit
130
Move speed
x1.29

Defense

Life
2,497
ES
58
Ward
139
Character armour
13,290
Gear armour
2,897
Character evasion
675
Gear evasion
390
Block
49.3%
Fire res
82%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

133
Nodes
31
Notables
3
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance
Precision SalvoNotable
12% increased Accuracy Rating
6% increased Attack Speed
8% increased Projectile Speed
AccuracySpeed
Lasting ToxinsNotable
40% increased Poison Duration
10% increased Skill Effect Duration
ChaosDamage over TimeAilmentGem

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength3+41
  • body Armour grants # % increased Strength120%
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Armour
PassiveCountTotal
  • increased Armour7100%
  • of Armour also applies to Elemental Damage430%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
  • increased Armour while Surrounded240%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage486%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Life
PassiveCountTotal
  • increased amount of Life Leeched444%
  • increased maximum Life24%
  • body Armour grants # % increased maximum Life115%
  • body Armour grants regenerate # % of maximum Life per second1180%
Speed
PassiveCountTotal
  • increased Attack Speed728%
  • reduced Attack Speed2-10%
  • increased Attack Speed while Surrounded120%
  • increased Projectile Speed18%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200
Damage over Time
PassiveCountTotal
  • increased Poison Duration250%
  • increased Magnitude of Poison you inflict220%
  • [Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is # second # % more [BuffMagnitude|Magnitude] of [Bleeding] you inflict11%
  • reduced Magnitude of Poison you inflict1-20%

Gear

Gloom Wreck

Disintegrating Maul

Item Level 81
Rare
Properties
Range15
Physical Damage140-170
Quality0
SocketsS S
Attacks per Second1.1
Critical Hit Chance8%
Total DPS170.5
Physical DPS170.5
Requirements
Level62
Rune
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
Desecrated
  • 83% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Causes Enemies to Explode on Critical kill, for 9% of their Life as Physical Damage
Explicit
  • 52% increased Physical Damage
  • +129 to Accuracy Rating
  • +6 to Level of all Melee Skills
  • Causes 63% increased Stun Buildup
Crafted
  • Gain 23% of Damage as Extra Physical Damage
  • 31% increased Magnitude of Ailments you inflict

Brimstone Wing

Tawhoan Tower Shield

Item Level 81
Rare
Properties
Armour1983
Movement Speed-3%
Block26
Quality28
SocketsS S
Requirements
Level80
Enchant
  • 14% increased Block chance
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +274 to Armour
Explicit
  • 108% increased Armour
  • 40% increased Armour
  • 7% additional Physical Damage Reduction
  • +28% to Fire Resistance
  • +39% to Lightning Resistance
  • +95 to Stun Threshold
  • Corrupted

Constricting Command

Viper Cap

Item Level 82
Unique
Properties
Evasion215
Armour72
Quality20
SocketsS S
Requirements
Level38
Rune
  • +12 to Intelligence
  • +18% to Fire Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • +15 to all Attributes
  • 8 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded
  • +60 to Armour
  • Corrupted

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • 3% increased maximum Life
  • 12% increased Rarity of Items found
  • Regenerate 1.5% of maximum Life per second
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: 8% increased Curse Magnitudes
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • Regenerate 2.4% of maximum Life per second
Explicit
  • Corrupted

Behemoth Grip

Adorned Wraps

Item Level 81
Rare
Properties
Energy Shield58
Evasion175
Quality20
SocketsS S
Requirements
Level59
Rune
  • 20% increased Magnitude of Damaging Ailments you inflict
  • Can roll Decay modifiers
Bonded
  • Bonded: 15% increased Duration of Damaging Ailments on Enemies
  • Bonded: 25% reduced Effect of Non-Damaging Ailments on you
Desecrated
  • 23% increased Exposure Effect
Explicit
  • +72 to Evasion Rating
  • +25 to maximum Energy Shield
  • +2 to Level of all Melee Skills
  • Gain 56 Life per enemy killed
  • 20% increased Magnitude of Ailments you inflict
  • 40% increased Magnitude of Poison you inflict
  • Corrupted

Havoc Stride

Runeforged Ornate Greaves

Item Level 79
Rare
Properties
Armour247
Quality20
SocketsS
Ward139
Requirements
Level70
Rune
  • +60 to maximum Life
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 30% increased Movement Speed
  • 28% increased Armour
  • +100 to maximum Life
  • 15% increased Rarity of Items found
  • +29 to Strength
  • +40% of Armour also applies to Elemental Damage
  • +44 to Stun Threshold

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Ruby
  • Legacy of Amethyst
  • Legacy of Gold
  • Legacy of Gold
  • All Mage's Legacies have 44% increased effect per duplicate Mage's Legacy you have

Sol Idol

Gold Amulet

Item Level 81
Rare
Requirements
Level35
Enchant
  • Allocates Agonising Calamity
Desecrated
  • 19% increased Rarity of Items found
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +30% to Cold Resistance
  • 38% increased Armour
  • +103 to maximum Life
  • 18% increased Rarity of Items found
  • +4 to Level of all Melee Skills

Morbid Coil

Gold Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • +68 to maximum Life
Implicit
  • 12% increased Rarity of Items found
Explicit
  • Adds 12 to 19 Cold damage to Attacks
  • 17% increased Rarity of Items found
  • +39 to Strength
  • +42% to Fire Resistance
Crafted
  • 16% increased Rarity of Items found

Corpse Eye

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • +13% to Lightning and Chaos Resistances
Implicit
  • 10% increased Rarity of Items found
Explicit
  • 20% increased Lightning Damage
  • +94 to maximum Life
  • 32% increased Rarity of Items found
Crafted
  • +19% to Chaos Resistance

Evergreen Thawing Charm of the Bountiful

Item Level 80
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 287 Life when Used
  • 48% increased Charges

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 18 seconds on use

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality7
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Vitiating Ultimate Life Flask of the Medic

Item Level 68
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 90% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 21% Chance to gain a Charge when you kill an enemy

Fermented Ultimate Mana Flask of the Mixologist

Item Level 72
Magic
Properties
Quality17
Requirements
Level60
Implicit
  • 74% increased Mana Recovered
  • Removes 15% of Mana Recovered from Life when used
  • 22% reduced Charges per use

Skills & Gems

Resonating Shield(Lv21)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
Uul Netols EmbraceSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.Lv1
Fortifying Cry(Lv21)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
Herald of Blood(Lv19)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Magma Barrier(Lv19)5 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Infernal Cry(Lv19)4 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Leap Slam(Lv18)3 supports

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
Herald of Plague(Lv12)1 support

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Scavenged Plating(Lv18)1 support

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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