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Shield Wall Resonating Shield Minion Smith Of Kitava (139% Elemental Damage)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 9, 2026
New build
S
exiles.buildtier
Scored against 402 warrior endgame builds
DamageSSS
SurvivalSS
SpeedA
UtilityC

Overview

Offense

1. Best Poison DPS
1.99M
2. Best Bleed DPS
696,963
Hit DPS
356,283
Attacks/sec
1.34
Average hit
265,091

Utility

Spirit
267
Gear spirit
210
Move speed
x1.63

Defense

Life
2,925
Character armour
26,924
Gear armour
3,502
Character evasion
422
Gear evasion
179
Block
44.7%
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

133
Nodes
28
Notables
3
Keystones

Key Passives

Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
WastingNotable
30% increased Damage with Hits against Enemies affected by Ailments
Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute46+230
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • chance to Poison on Hit324%
  • increased Magnitude of Poison you inflict330%
Armour
PassiveCountTotal
  • increased Armour455%
  • of Armour also applies to Elemental Damage430%
  • increased Armour while Surrounded240%
  • body Armour grants # % increased Spirit130%
Damage over Time
PassiveCountTotal
  • chance to Poison on Hit324%
  • increased Magnitude of Poison you inflict330%
  • increased Poison Duration250%
  • [Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is # second # % more [BuffMagnitude|Magnitude] of [Bleeding] you inflict11%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded7245%
  • increased Attack Damage486%
Chaos
PassiveCountTotal
  • chance to Poison on Hit324%
  • increased Magnitude of Poison you inflict330%
  • increased Poison Duration250%
  • reduced Magnitude of Poison you inflict1-20%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200
  • increased Physical Damage while affected by Herald of Blood140%
Jewel
PassiveCountTotal
  • [Jewel] Socket70

Gear

Miracle Bane

Pointed Maul

Item Level 81
Rare
Properties
Range15
Physical Damage82-122
Quality20
SocketsS S S
Attacks per Second1.1
Critical Hit Chance6.5%
Total DPS112.2
Physical DPS112.2
Requirements
Level50
Rune
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Gain 5% of Damage as Extra Damage of all Elements
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • 92% increased Damage against Enemies with Fully Broken Armour
Explicit
  • 139% increased Elemental Damage with Attacks
  • 35% reduced Attribute Requirements
  • +5 to Level of all Melee Skills
Crafted
  • Gain 31% of Damage as Extra Physical Damage
  • 30% increased Magnitude of Ailments you inflict

Woe Emblem

Tawhoan Tower Shield

Item Level 82
Rare
Properties
Armour2020
Movement Speed-3%
Block26
Quality29
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 109% increased Armour
Explicit
  • +276 to Armour
  • 41% increased Armour
  • +52% to Chaos Resistance
  • +48% of Armour also applies to Elemental Damage
  • +135 to Stun Threshold
  • Corrupted

Constricting Command

Viper Cap

Item Level 80
Unique
Properties
Evasion179
Quality0
SocketsS S
Requirements
Level50
Enchant
  • +25 to Spirit
Rune
  • 10% increased Area of Effect
  • +4 to Maximum Rage
Bonded
  • Bonded: 12% increased Reservation Efficiency of Companion Skills
Explicit
  • +99 to maximum Life
  • +12 to all Attributes
  • 9.7 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded
  • Corrupted

Exceptional Ornate Plate

Item Level 80
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • +300 to maximum Life
Bonded
  • Bonded: +80 to maximum Life
  • Bonded: +80 to maximum Mana
Implicit
  • Regenerate 2.43% of maximum Life per second
Explicit
  • Corrupted

Horror Grip

Vaal Mitts

Item Level 81
Rare
Properties
Armour215
Quality20
SocketsS S
Requirements
Level75
Rune
  • 32% increased Magnitude of Damaging Ailments you inflict
  • Can roll Decay modifiers
Bonded
  • Bonded: 24% increased Duration of Damaging Ailments on Enemies
  • Bonded: 40% reduced Effect of Non-Damaging Ailments on you
Desecrated
  • 32% increased Magnitude of Ailments you inflict
Explicit
  • +2 to Level of all Melee Skills
  • 22% increased Duration of Damaging Ailments on Enemies
  • Damaging Ailments deal damage 19% faster
  • 42% increased Magnitude of Poison you inflict
Crafted
  • 60% increased effect of Socketed Augment Items

Mind Track

Tasalian Greaves

Item Level 82
Rare
Properties
Armour672
Quality20
SocketsS S
Requirements
Level80
Rune
  • +1 Suffix Modifier allowed
  • 24% increased Curse Duration
  • 24% increased Poison Duration
Desecrated
  • +41% of Armour also applies to Elemental Damage
Explicit
  • +15 to Spirit
  • 35% increased Movement Speed
  • 100% increased Armour
  • +144 to maximum Life
  • +27% to Chaos Resistance
Crafted
  • 60% increased effect of Socketed Augment Items

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Basalt
  • Legacy of Silver
  • Legacy of Granite
  • Legacy of Quicksilver
  • All Mage's Legacies have 36% increased effect per duplicate Mage's Legacy you have

Behemoth Clasp

Solar Amulet

Item Level 82
Rare
Requirements
Level30
Enchant
  • Allocates Zarokh's Gift
Desecrated
  • Gain 17% of Physical Damage as Extra Cold Damage
Implicit
  • +15 to Spirit
Explicit
  • +4 to Level of all Melee Skills
  • +50 to Spirit
  • +24 to all Attributes
  • +33 to Dexterity
Crafted
  • 27% increased Global Armour, Evasion and Energy Shield

Torment Gyre

Ruby Ring

Item Level 83
Rare
Requirements
Level8
Desecrated
  • +109 to maximum Life
Implicit
  • +42% to Fire Resistance
Explicit
  • 30% increased Chaos Damage
  • +221% to Fire Resistance
Crafted
  • 28% increased Explicit Resistance Modifier magnitudes

Maelstrom Grasp

Vitalic Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • Recover 4% of maximum Life on Kill
Implicit
  • 8% increased maximum Life
Explicit
  • Adds 16 to 32 Physical Damage to Attacks
  • +149 to maximum Life
  • Leech 10.82% of Physical Attack Damage as Life
Crafted
  • 7% increased Attack Speed

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality5
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 19 seconds on use
  • Corrupted

For Utopia

Stone Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality5
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect
  • Corrupted

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality4
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Saturated Ultimate Life Flask of the Perpetual

Item Level 83
Magic
Properties
Quality16
Requirements
Level60
Implicit
  • 77% increased Amount Recovered
  • 56% increased Charges gained
  • Corrupted

Skills & Gems

Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Resonating Shield(Lv19)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Styrns MountainLv1
Herald of Blood(Lv21)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Magma Barrier(Lv19)5 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Fortifying Cry(Lv19)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Deadly PoisonSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Scavenged Plating(Lv19)4 supports

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Infernal Cry(Lv19)4 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Herald of Plague(Lv20)4 supports

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Berserk(Lv21)2 supports

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect
Support gems
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
Diallas DesireSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.Lv1
Raise Shield(Lv1)1 support

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

Support gems
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Thorns Player(Lv1)No supports

No support gems detected for this skill.

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