← Back to builds

Voltaic Grenade Ancestral Spirits Totem Warbringer (161% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

Use this as your target

Import a .build file or paste your Path of Building export to see the gear, gem, and passive differences against this build.

Run Gear Check

Passive Tree

130
Nodes
26
Notables
1
Keystones

Key Passives

Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour
Hardened WoodNotable
Totems have 20% additional Physical Damage Reduction
Totems gain +20% to all Elemental Resistances
Physical DamageElemental Resistance

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Strength4+38
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour7105%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage11170%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life472%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Weapon 1

Fate Core

Siege Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage138-502
Quality20
SocketsS S
Attacks per Second1.65
Critical Hit Chance5%
Total DPS528
Physical DPS528
Requirements
Level79
Rune
  • 36% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 161% increased Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 54% increased Physical Damage
  • Adds 30 to 75 Physical Damage
  • +107 to Accuracy Rating
  • Gain 64 Life per enemy killed
  • Corrupted
Crafted
  • +2 to maximum number of Summoned Ballista Totems
Helmet

Soul Visor

Imperial Greathelm

Item Level 81
Rare
Properties
Armour1343
Quality20
SocketsS S
Requirements
Level80
Enchant
  • +20 to Spirit
Rune
  • +4 to Maximum Rage
  • Raven-Touched
Desecrated
  • +170 to maximum Life
Explicit
  • +212 to Armour
  • 91% increased Armour
  • +31 to Intelligence
  • +38% to Lightning Resistance
  • +17% to Chaos Resistance
  • Corrupted
Body Armour

Eagle Hide

Utzaal Cuirass

Item Level 80
Rare
Properties
Armour2271
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level75
Enchant
  • 21% increased Armour
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +44 to Spirit
Implicit
  • 34% increased Stun Threshold
Explicit
  • +218 to Armour
  • 108% increased Armour
  • +40% to Fire Resistance
  • +40% to Cold Resistance
  • +36% to Lightning Resistance
  • Corrupted
Gloves

Bramble Nails

Vaal Mitts

Item Level 82
Rare
Properties
Armour215
Quality20
SocketsS S
Requirements
Level75
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • +31 to Dexterity
Explicit
  • Adds 12 to 19 Physical Damage to Attacks
  • Adds 15 to 21 Fire damage to Attacks
  • +140 to maximum Life
  • 25% reduced Attribute Requirements
  • +43% to Cold Resistance
Boots

Grim Spur

Veteran Sabatons

Item Level 82
Rare
Properties
Armour326
Evasion297
Quality20
SocketsS S
Requirements
Level65
Rune
  • 5% increased Movement Speed
  • 8% increased Movement Speed while Sprinting
Bonded
  • Bonded: 50% increased Stun Recovery
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 25% increased Armour and Evasion
  • +29 to Stun Threshold
Explicit
  • 35% increased Movement Speed
  • 78% increased Armour and Evasion
  • +42% to Fire Resistance
  • +41% to Lightning Resistance
  • +27% to Chaos Resistance
  • Corrupted
Belt

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Gold
  • Legacy of Quicksilver
  • Legacy of Bismuth
  • Legacy of Quicksilver
  • All Mage's Legacies have 47% increased effect per duplicate Mage's Legacy you have
Amulet

Fireflower

Solar Amulet

Item Level 80
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
Implicit
  • +13 to Spirit
Explicit
  • 12% increased Rarity of Items found
  • +6 to Level of all Fire Skills
  • 37% increased Mana Regeneration Rate
  • Take 93 Fire Damage when you Ignite an Enemy
  • Corrupted
Ring 1

Agony Coil

Gold Ring

Item Level 81
Rare
Requirements
Level40
Implicit
  • 10% increased Rarity of Items found
Explicit
  • Adds 17 to 26 Physical Damage to Attacks
  • Adds 25 to 42 Fire damage to Attacks
  • +132 to maximum Life
  • +28 to Dexterity
  • +15% to Chaos Resistance
  • Gain 60 Life per enemy killed
Ring 2

Torment Band

Prismatic Ring

Item Level 81
Rare
Requirements
Level35
Desecrated
  • +140 to maximum Life
Implicit
  • +10% to all Elemental Resistances
Explicit
  • Adds 19 to 28 Physical Damage to Attacks
  • Adds 20 to 33 Fire damage to Attacks
  • +33 to Strength
  • +29 to Dexterity
Crafted
  • +18% to Chaos Resistance
Charm 1

Experimenter's Thawing Charm of the Brewer

Item Level 79
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 36% increased Duration
  • 29% reduced Charges per use
Charm 2

Evergreen Dousing Charm of the Brewer

Item Level 80
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • Recover 348 Life when Used
  • 28% reduced Charges per use
Charm 3

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 19 seconds on use
Life Flask

Substantial Ultimate Life Flask of the Ample

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 63% increased Amount Recovered
  • 70% increased Charges

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Voltaic Grenade(Lv20)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Mortar Cannon(Lv20)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Rapid Shot(Lv6)4 gems

Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.

Maximum 26 Heat
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
Fresh ClipSupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.Lv1
PierceSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Lv1
Time of Need(Lv14)3 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
High Velocity Rounds(Lv3)2 gems

Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.

Ammo ConservationSupports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.Lv1
ImpaleSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Lv1
Encase in Jade(Lv20)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Leap Slam(Lv7)No supports

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup

No support gems detected for this skill.

Eternal Rage(Lv19)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Similar Builds

Matched by class, ascendancy, and shared tags.

More Warrior builds