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Voltaic Grenade Ancestral Spirits Totem Warbringer (167% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

130
Nodes
26
Notables
1
Keystones

Key Passives

Projectile BulwarkNotable
Defend with 120% of Armour against Projectile Attacks
30% increased Armour
Armour
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute38+190
  • to Strength3+26
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour10165%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage11170%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
  • increased Melee Damage110%
Jewel
PassiveCountTotal
  • [Jewel] Socket40
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Weapon 1

Viper Core

Siege Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage116-415
Quality20
SocketsS S
Attacks per Second1.65
Critical Hit Chance5%
Total DPS438.1
Physical DPS438.1
Requirements
Level79
Rune
  • 50% increased Physical Damage
Bonded
  • Bonded: 50% increased effect of Fully Broken Armour
Desecrated
  • Adds 18 to 27 Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 167% increased Physical Damage
  • 125% increased Elemental Damage with Attacks
Crafted
  • 26% increased effect of Socketed Augment Items
  • +2 to maximum number of Summoned Ballista Totems
Helmet

Rune Dome

Runeforged Warmonger Greathelm

Item Level 81
Rare
Properties
Armour1036
Quality20
SocketsS
Ward67
Requirements
Level65
Rune
  • +4 to Maximum Rage
Desecrated
  • 84% increased Armour
Explicit
  • +177 to Armour
  • +152 to maximum Life
  • +28% to Fire Resistance
  • +42% of Armour also applies to Elemental Damage
Crafted
  • +18% to Chaos Resistance
Body Armour

Mind Mantle

Ornate Plate

Item Level 80
Rare
Properties
Armour1440
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +44 to Spirit
Implicit
  • Regenerate 1.98% of maximum Life per second
Explicit
  • 102% increased Armour
  • +213 to maximum Life
  • +28% to Cold Resistance
  • +39% of Armour also applies to Elemental Damage
Crafted
  • +19% to Chaos Resistance
Gloves

Victory Mitts

Runeforged Feathered Mitts

Item Level 81
Rare
Properties
Armour354
Quality20
SocketsS
Ward46
Requirements
Level59
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 100% increased Armour
Explicit
  • Adds 17 to 27 Physical Damage to Attacks
  • +113 to maximum Life
  • +33% to Lightning Resistance
  • +41% of Armour also applies to Elemental Damage
Crafted
  • +34% to Fire Resistance
Boots

Morbid Dash

Runeforged Tasalian Greaves

Item Level 81
Rare
Properties
Armour338
Quality20
SocketsS
Ward259
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 30% increased Movement Speed
Explicit
  • +150 to Armour
  • +125 to maximum Life
  • +36% to Fire Resistance
  • +42% of Armour also applies to Elemental Damage
Crafted
  • +34% to Cold Resistance
Belt

Dire Trap

Plate Belt

Item Level 82
Rare
Properties
Charm Slots3
Requirements
Level24
Desecrated
  • +15% to Cold and Chaos Resistances
Implicit
  • +163 to Armour
  • Has 3 Charm Slots
Explicit
  • +171 to maximum Life
  • +91 to maximum Mana
  • 34% increased Flask Life Recovery rate
  • +43% to Lightning Resistance
Crafted
  • +26 to Strength
Amulet

Fireflower

Solar Amulet

Item Level 80
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
  • Leech 3% of Physical Attack Damage as Life
Implicit
  • +14 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 33% increased Mana Regeneration Rate
  • Take 125 Fire Damage when you Ignite an Enemy
  • Corrupted
Ring 1

Sorrow Loop

Gold Ring

Item Level 81
Rare
Requirements
Level40
Desecrated
  • +13% to Lightning and Chaos Resistances
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 18 to 36 Physical Damage to Attacks
  • 20% increased Fire Damage
  • +105 to maximum Life
  • +37% to Lightning Resistance
Crafted
  • 17% increased Rarity of Items found
Ring 2

Mind Grip

Gold Ring

Item Level 78
Rare
Requirements
Level40
Desecrated
  • +16% to Fire and Chaos Resistances
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 21 to 38 Physical Damage to Attacks
  • 25% increased Fire Damage
  • +113 to maximum Life
  • +36% to Cold Resistance
Crafted
  • 16% increased Rarity of Items found
Charm 1

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 17 seconds on use
Charm 2

Petaled Thawing Charm of the Endless

Item Level 50
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 175 Life when Used
  • 44% increased Charges gained
Charm 3

Beira's Anguish

Dousing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 20% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Life Flask

Bubbling Ultimate Life Flask of the Sylvan

Item Level 65
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 28% of Recovery applied Instantly

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Voltaic Grenade(Lv19)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mortar Cannon(Lv20)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Pounce(Lv3)4 gems

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.

Limit 4 Summoned Wolves
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Encase in Jade(Lv20)2 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Rend(Lv20)1 gem

Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Shockwave Totem(Lv12)1 gem

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

Fontof BloodSupports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.Lv1
Time of Need(Lv19)1 gem

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Eternal Rage(Lv19)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

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