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Voltaic Grenade Ancestral Spirits Totem Warbringer (146% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

130
Nodes
27
Notables
2
Keystones

Key Passives

Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Pile OnNotable
30% increased effect of Fully Broken Armour
Armour
IncendiaryNotable
30% increased Damage with Hits against Burning Enemies
Fire Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute38+190
  • to Strength3+26
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour7105%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour465%
  • break # % increased Armour365%
Damage
PassiveCountTotal
  • increased Totem Damage12185%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
Jewel
PassiveCountTotal
  • [Jewel] Socket40
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Weapon 1

Eagle Core

Cannonade Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage110-375
Quality30
SocketsS S
Fire Damage67-91
Attacks per Second1.65
Critical Hit Chance5%
Total DPS530.5
Physical DPS400.1
Elemental DPS130.4
Requirements
Level59
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 146% increased Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • Adds 37 to 91 Physical Damage
  • Adds 67 to 91 Fire Damage
  • +31 to Dexterity
Crafted
  • +2 to maximum number of Summoned Ballista Totems
Helmet

Ghoul Crest

Paragon Greathelm

Item Level 80
Rare
Properties
Armour984
Quality20
SocketsS
Requirements
Level75
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +17% to Fire and Chaos Resistances
Explicit
  • +131 to Armour
  • 50% increased Armour
  • +102 to maximum Life
  • +30% to Fire Resistance
  • +34% of Armour also applies to Elemental Damage
Body Armour

Blight Skin

Ornate Plate

Item Level 80
Rare
Properties
Armour1661
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • Regenerate 2.45% of maximum Life per second
Explicit
  • 139% increased Armour
  • +36 to maximum Life
  • +57 to Spirit
  • +36% to Fire Resistance
  • +38% to Cold Resistance
  • +41% of Armour also applies to Elemental Damage
Gloves

Behemoth Hold

Runeforged Ornate Mitts

Item Level 80
Rare
Properties
Armour127
Quality20
SocketsS
Ward76
Requirements
Level70
Rune
  • Adds 5 to 12 Physical Damage to Attacks
Bonded
  • Bonded: Fissure Skills have +2 to Limit
Explicit
  • Adds 16 to 24 Physical Damage to Attacks
  • Adds 13 to 21 Fire damage to Attacks
  • +115 to maximum Life
  • +33 to Strength
  • +39% to Lightning Resistance
  • Leech 8.07% of Physical Attack Damage as Mana
Boots

Maelstrom Goad

Ornate Greaves

Item Level 82
Rare
Properties
Armour682
Quality20
SocketsS
Requirements
Level70
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +95 to Armour
Explicit
  • 35% increased Movement Speed
  • 62% increased Armour
  • 16% increased Rarity of Items found
  • +45% to Lightning Resistance
  • +31% of Armour also applies to Elemental Damage
Belt

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Amethyst
  • Legacy of Basalt
  • Legacy of Granite
  • All Mage's Legacies have 36% increased effect per duplicate Mage's Legacy you have
Amulet

Fireflower

Solar Amulet

Item Level 80
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
Implicit
  • +15 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 37% increased Mana Regeneration Rate
  • Take 125 Fire Damage when you Ignite an Enemy
Ring 1

Hypnotic Grip

Iron Ring

Item Level 81
Rare
Requirements
Level0
Desecrated
  • +106 to maximum Life
Implicit
  • Adds 1 to 4 Physical Damage to Attacks
Explicit
  • Adds 15 to 23 Physical Damage to Attacks
  • Adds 15 to 26 Fire damage to Attacks
  • +39% to Fire Resistance
  • +39% to Cold Resistance
Crafted
  • +33% to Lightning Resistance
Ring 2

Storm Circle

Gold Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • +110 to maximum Life
Implicit
  • 10% increased Rarity of Items found
Explicit
  • Adds 15 to 19 Physical Damage to Attacks
  • Adds 17 to 30 Fire damage to Attacks
  • 22% increased Cast Speed
  • +45% to Cold Resistance
  • +15% to Chaos Resistance
Charm 1

Petaled Thawing Charm of the Sylvan

Item Level 75
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Gains 0.25 Charges per Second
  • Recover 174 Life when Used
Charm 2

Experimenter's Staunching Charm of the Sylvan

Item Level 80
Magic
Properties
Quality0
Requirements
Level18
Implicit
  • Used when you start Bleeding
Explicit
  • Gains 0.25 Charges per Second
  • 39% increased Duration
Charm 3

Rite of Passage

Golden Charm

Item Level 79
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 20 seconds on use
Life Flask

Catalysed Ultimate Life Flask of the Ample

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 68% increased Recovery rate
  • 63% increased Charges

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Mortar Cannon(Lv20)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Voltaic Grenade(Lv17)4 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Oil Grenade(Lv17)3 gems

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

Damage and Oil spray radius is 2 metres
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Herald of Ash(Lv18)2 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Flash Grenade(Lv17)2 gems

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

Explosion radius is 2.6 metres
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
PinSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Lv1
Gas Grenade(Lv17)2 gems

Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.

Impact radius is 1.4 metres
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Encase in Jade(Lv20)1 gem

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal Rage(Lv18)1 gem

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Refutation(Lv20)1 gem

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Time of Need(Lv14)1 gem

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Runic Tempering(Lv16)No supports

Channel to imbue your armour with Runic Plates. When you are Hit while you have these plates, some of the damage you would take will be prevented, and this skill will cause backlash, dealing your Thorns damage in an area around your attacker.

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

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