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Voltaic Grenade Ancestral Spirits Totem Warbringer (Fireflower)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Overview

Calculated build performance from the imported Path of Building data.

Calculated in 6968ms

Offense

Main skill: Crossbow Shot

1. Crossbow Shot
5,275
2. Voltaic Grenade
5,095
Hit DPS
5,053
Attack rate
1.07/s
Average hit
4,742

Utility

Resources, movement, and recovery

Spirit
161
Move speed
x1.38

Defense

Life pool, mitigation, avoidance, and resistance coverage

Life
2,535
Armour
14,612
Evasion
9
Fire res
75%
Cold res
66%
Lightning res
75%
Chaos res
43%

Passive Tree

131
Nodes
25
Notables
1
Keystones

Key Passives

Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour
WatchtowersNotable
Recoup 5% of damage taken by your Totems as Life
Each Totem applies 2% increased Damage taken to Enemies in their Presence
LifeDamage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Strength3+26
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour10150%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage12185%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Weapon 1

Apocalypse Core

Siege Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage84-218
Quality20
SocketsS S S
Fire Damage77-140
Attacks per Second1.65
Critical Hit Chance5%
Total DPS428.2
Physical DPS249.2
Elemental DPS179
Requirements
Level79
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • +1 to maximum number of Summoned Ballista Totems
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • Adds 49 to 80 Physical Damage
  • Adds 77 to 140 Fire Damage
  • +4 to Level of all Projectile Skills
  • Leeches 9.85% of Physical Damage as Life
  • Gain 17 Mana per enemy killed
  • Corrupted
Helmet

Grim Peak

Warmonger Greathelm

Item Level 84
Rare
Properties
Armour959
Quality20
SocketsS
Requirements
Level65
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 128% increased Armour
  • +191 to maximum Life
  • +27 to Intelligence
  • +30% to Fire Resistance
  • +16% to Chaos Resistance
Body Armour

Blood Jack

Ornate Plate

Item Level 79
Rare
Properties
Armour2245
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +48 to Spirit
Implicit
  • Regenerate 2.32% of maximum Life per second
Explicit
  • +274 to Armour
  • 107% increased Armour
  • +31% to Fire Resistance
  • 47% reduced Ignite Duration on you
Crafted
  • +18% to Chaos Resistance
Gloves

Beast Hand

Ornate Mitts

Item Level 81
Rare
Properties
Armour406
Quality20
SocketsS S
Requirements
Level70
Rune
  • Adds 5 to 12 Physical Damage to Attacks
  • +18% to Cold Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: Fissure Skills have +2 to Limit
Desecrated
  • +19% of Armour also applies to Elemental Damage
Explicit
  • 98% increased Armour
  • Adds 16 to 26 Physical Damage to Attacks
  • +134 to maximum Life
  • +36 to Dexterity
  • +29% to Lightning Resistance
  • Corrupted
Boots

Carrion Stride

Vaal Greaves

Item Level 82
Rare
Properties
Armour717
Quality20
SocketsS S
Requirements
Level75
Enchant
  • 20% reduced Attribute Requirements
Rune
  • 8% increased Movement Speed
  • +28% to Cold Resistance
Bonded
  • Bonded: +32 to maximum Life
  • Bonded: +32 to maximum Mana
  • Bonded: 16% increased Cooldown Recovery Rate
Desecrated
  • +28% to Lightning Resistance
Explicit
  • 35% increased Movement Speed
  • 123% increased Armour
  • 12.1 Life Regeneration per second
  • +126 to Stun Threshold
  • Corrupted
Crafted
  • 60% increased effect of Socketed Augment Items
Belt

Golem Strap

Double Belt

Item Level 80
Rare
Properties
Charm Slots3
Requirements
Level44
Enchant
  • 18% increased Evasion Rating
Implicit
  • Has 3 Charm Slots
  • 25% increased Charm Charges gained
Explicit
  • +211 to Armour
  • +74 to maximum Life
  • 19% increased Flask Life Recovery rate
  • +31% to Lightning Resistance
  • +9% to Chaos Resistance
  • 19.1 Life Regeneration per second
  • Corrupted
Amulet

Fireflower

Solar Amulet

Item Level 79
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
Implicit
  • +13 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +4 to Level of all Fire Skills
  • 32% increased Mana Regeneration Rate
  • Take 100 Fire Damage when you Ignite an Enemy
Ring 1

Morbid Knot

Topaz Ring

Item Level 82
Rare
Requirements
Level16
Implicit
  • +32% to Lightning Resistance
Explicit
  • Adds 9 to 12 Physical Damage to Attacks
  • Adds 15 to 24 Fire damage to Attacks
  • +105 to maximum Life
  • 17% increased Rarity of Items found
  • +22% to Fire Resistance
  • +36% to Cold Resistance
Ring 2

Horror Circle

Ruby Ring

Item Level 72
Rare
Requirements
Level8
Implicit
  • +25% to Fire Resistance
Explicit
  • Adds 12 to 25 Fire damage to Attacks
  • +105 to maximum Life
  • 19% increased Rarity of Items found
  • +23 to Strength
  • +9% to Fire Resistance
  • +39% to Cold Resistance
Charm 1

For Utopia

Stone Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect
Charm 2

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality2
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
  • Corrupted
Charm 3

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Life Flask

Depleting Ultimate Life Flask of the Perpetual

Item Level 63
Magic
Properties
Quality16
Requirements
Level60
Implicit
  • 84% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 57% increased Charges gained

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Mortar Cannon(Lv19)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Crossbow Shot(Lv20)4 gems

Fire a bolt from your crossbow.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
BountySupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Lv1
PinSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Lv1
Shockwave Totem(Lv19)4 gems

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Voltaic Grenade(Lv20)4 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Encase in Jade(Lv20)1 gem

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Time of Need(Lv20)1 gem

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Eternal Rage(Lv20)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

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