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Voltaic Grenade Leap Slam Totem Warbringer (177% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

130
Nodes
26
Notables
1
Keystones

Key Passives

Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
IncendiaryNotable
30% increased Damage with Hits against Burning Enemies
Fire Damage
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour
WatchtowersNotable
Recoup 5% of damage taken by your Totems as Life
Each Totem applies 2% increased Damage taken to Enemies in their Presence
LifeDamage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Strength3+26
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour7105%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage12185%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Weapon 1

Fate Core

Siege Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage119-471
Quality20
SocketsS S
Fire Damage109-166
Attacks per Second1.65
Critical Hit Chance5%
Total DPS713.6
Physical DPS486.8
Elemental DPS226.9
Requirements
Level79
Rune
  • 36% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • Adds 109 to 166 Fire Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • 177% increased Physical Damage
  • 77% increased Physical Damage
  • +183 to Accuracy Rating
  • Gain 56 Life per enemy killed
Crafted
  • +3 to Level of all Attack Skills
  • +2 to maximum number of Summoned Ballista Totems
Helmet

Kraken Guardian

Masked Greathelm

Item Level 79
Rare
Properties
Armour1174
Quality20
SocketsS
Requirements
Level70
Rune
  • Gain Guard equal to 10% of maximum Life for 4 seconds on taking Savage Hit
Bonded
  • Bonded: Buffs on you expire 10% slower
Desecrated
  • +25% to Fire Resistance
Explicit
  • +166 to Armour
  • 93% increased Armour
  • +142 to maximum Life
  • +36% to Lightning Resistance
  • +40% of Armour also applies to Elemental Damage
Body Armour

Rift Cloak

Ornate Plate

Item Level 84
Rare
Properties
Armour2298
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +51 to Spirit
Implicit
  • Regenerate 2.4% of maximum Life per second
Explicit
  • +302 to Armour
  • 100% increased Armour
  • +33 to Strength
  • +41% of Armour also applies to Elemental Damage
  • 52% reduced Ignite Duration on you
Gloves

Victory Grip

Zealot Gauntlets

Item Level 81
Rare
Properties
Armour98
Evasion89
Quality20
SocketsS
Requirements
Level59
Rune
  • Adds 5 to 12 Physical Damage to Attacks
Bonded
  • Bonded: Fissure Skills have +2 to Limit
Explicit
  • Adds 12 to 23 Physical Damage to Attacks
  • Adds 20 to 35 Fire damage to Attacks
  • +109 to maximum Life
  • +35 to Dexterity
  • +36% to Cold Resistance
  • Leech 8.5% of Physical Attack Damage as Life
Boots

Bramble Spur

Tasalian Greaves

Item Level 82
Rare
Properties
Armour622
Quality20
SocketsS S
Requirements
Level80
Rune
  • 8% increased Movement Speed
  • +28% to Lightning Resistance
Bonded
  • Bonded: +32 to maximum Life
  • Bonded: +32 to maximum Mana
  • Bonded: 16% increased Cooldown Recovery Rate
Desecrated
  • 85% increased Armour
Explicit
  • 35% increased Movement Speed
  • +67 to maximum Mana
  • +29% to Cold Resistance
  • 53% reduced Freeze Duration on you
Crafted
  • 60% increased effect of Socketed Augment Items
Belt

Vengeance Shackle

Utility Belt

Item Level 80
Rare
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • +208 to Armour
  • +158 to maximum Life
  • 32% increased Charm Effect Duration
  • +30% to Lightning Resistance
  • +20% to Chaos Resistance
  • 12.4 Life Regeneration per second
Amulet

Fireflower

Solar Amulet

Item Level 79
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
Implicit
  • +14 to Spirit
Explicit
  • 13% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 31% increased Mana Regeneration Rate
  • Take 126 Fire Damage when you Ignite an Enemy
  • Corrupted
Ring 1

Miracle Eye

Amethyst Ring

Item Level 82
Rare
Requirements
Level20
Desecrated
  • +16% to Cold and Chaos Resistances
Implicit
  • +13% to Chaos Resistance
Explicit
  • Adds 19 to 30 Physical Damage to Attacks
  • 25% increased Chaos Damage
  • +124 to maximum Life
  • +14% to all Elemental Resistances
Crafted
  • +31% to Fire Resistance
Ring 2

Kalandra's Touch

Ring

Item Level 84
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Charm 1

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 15 seconds on use
Charm 2

Evergreen Dousing Charm of the Bottomless

Item Level 79
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • Recover 324 Life when Used
  • 47% increased Charges gained
Charm 3

Evergreen Thawing Charm of the Abundant

Item Level 81
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 321 Life when Used
  • 58% increased Charges
Life Flask

Depleting Ultimate Life Flask of the Foliage

Item Level 62
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.15 Charges per Second
  • 81% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
Mana Flask

Concentrated Ultimate Mana Flask of the Medic

Item Level 80
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 70% increased Amount Recovered
  • 22% Chance to gain a Charge when you kill an enemy

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Mortar Cannon(Lv20)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Voltaic Grenade(Lv19)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Leap Slam(Lv19)4 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
SuffuseSupports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Raise Shield(Lv1)3 gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
SteadfastSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.Lv1
BurgeonSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Lv1
Oil Grenade(Lv19)3 gems

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

Damage and Oil spray radius is 2 metres
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Time of Need(Lv19)2 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
Shield Charge(Lv11)2 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.Lv1
Encase in Jade(Lv20)1 gem

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal Rage(Lv19)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

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