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Voltaic Grenade Ancestral Spirits Totem Warbringer (Fireflower)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

131
Nodes
26
Notables
1
Keystones

Key Passives

Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Brute StrengthNotable
1% increased Damage per 15 Strength
-10% reduced maximum Mana
AttributeMana
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour
WatchtowersNotable
Recoup 5% of damage taken by your Totems as Life
Each Totem applies 2% increased Damage taken to Enemies in their Presence
LifeDamage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Strength4+46
  • to Dexterity2+16
  • increased Damage per # Strength11%
Armour
PassiveCountTotal
  • increased Armour7105%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage11170%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Weapon 1

Brimstone Core

Siege Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage153-460
Quality28
SocketsS S
Attacks per Second1.65
Critical Hit Chance5%
Total DPS505.7
Physical DPS505.7
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 134% increased Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 42% increased Physical Damage
  • Adds 53 to 64 Physical Damage
  • +81 to Accuracy Rating
  • Gain 36 Life per enemy killed
  • Corrupted
Crafted
  • +2 to maximum number of Summoned Ballista Totems
Helmet

Ghoul Glance

Masked Greathelm

Item Level 81
Rare
Properties
Armour868
Quality20
SocketsS S
Requirements
Level70
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • +18% to Lightning Resistance
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +39% to Lightning Resistance
Explicit
  • 94% increased Armour
  • +204 to maximum Life
  • +27% to Chaos Resistance
  • +40% of Armour also applies to Elemental Damage
  • Corrupted
Body Armour

Foe Suit

Warlord Cuirass

Item Level 82
Rare
Properties
Armour1921
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +17% to Lightning Resistance
Implicit
  • +18% of Armour also applies to Elemental Damage
Explicit
  • +191 to Armour
  • 93% increased Armour
  • +51 to Spirit
  • +15% to Cold Resistance
  • +41% of Armour also applies to Elemental Damage
  • Corrupted
Gloves

Carrion Palm

Vaal Mitts

Item Level 81
Rare
Properties
Armour284
Quality20
SocketsS S
Requirements
Level75
Enchant
  • +1 to Level of all Melee Skills
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • +37% to Cold Resistance
Explicit
  • 32% increased Armour
  • Adds 3 to 50 Lightning damage to Attacks
  • +168 to maximum Life
  • +43% of Armour also applies to Elemental Damage
  • Corrupted
Crafted
  • +17% to Chaos Resistance
Boots

Foe Urge

Runeforged Bulwark Greaves

Item Level 75
Rare
Properties
Armour263
Quality20
SocketsS S
Ward50
Requirements
Level65
Rune
  • 5% increased Movement Speed
  • 8% increased Movement Speed while Sprinting
Bonded
  • Bonded: 50% increased Stun Recovery
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 30% increased Movement Speed
Explicit
  • +83 to maximum Life
  • +26 to maximum Mana
  • +34% to Fire Resistance
  • +30% to Cold Resistance
  • +37% to Lightning Resistance
  • Corrupted
Belt

Doom Strap

Fine Belt

Item Level 82
Rare
Properties
Charm Slots2
Requirements
Level62
Desecrated
  • +15% to Cold and Chaos Resistances
Implicit
  • Has 2 Charm Slots
  • Flasks gain 0.17 charges per Second
Explicit
  • +254 to Armour
  • +167 to maximum Life
  • 31% increased Charm Effect Duration
  • +34% to Fire Resistance
  • +34% to Lightning Resistance
Amulet

Fireflower

Solar Amulet

Item Level 81
Unique
Requirements
Level52
Enchant
  • Allocates Heavy Ammunition
Implicit
  • +15 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 36% increased Mana Regeneration Rate
  • Take 126 Fire Damage when you Ignite an Enemy
Ring 1

Sol Grasp

Amethyst Ring

Item Level 81
Rare
Requirements
Level20
Desecrated
  • +11 to Strength and Dexterity
Implicit
  • +13% to Chaos Resistance
Explicit
  • Adds 10 to 20 Physical Damage to Attacks
  • 15% increased Rarity of Items found
  • +31 to Intelligence
  • +27% to Fire Resistance
Crafted
  • +72 to maximum Life
Ring 2

Rapture Band

Amethyst Ring

Item Level 73
Rare
Requirements
Level20
Desecrated
  • +24% to Fire Resistance
Implicit
  • +12% to Chaos Resistance
Explicit
  • +219 to Accuracy Rating
  • +114 to maximum Life
  • +104 to maximum Mana
  • +12% to Chaos Resistance
Crafted
  • +34% to Cold Resistance
Charm 1

Investigator's Silver Charm of the Continuous

Item Level 22
Magic
Properties
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • 18% increased Duration
  • 31% increased Charges gained
Charm 2

Rite of Passage

Golden Charm

Item Level 79
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 17 seconds on use
Charm 3

Arakaali's Gift

Antidote Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level24
Implicit
  • Used when you become Poisoned
Explicit
  • Recover Life equal to 16% of Mana Flask's Recovery Amount when used
  • Recover Mana equal to 17% of Life Flask's Recovery Amount when used
Life Flask

Effervescent Ultimate Life Flask of the Ample

Item Level 81
Magic
Properties
Quality23
Requirements
Level60
Implicit
  • 26% of Recovery applied Instantly
  • 70% increased Charges
  • Corrupted

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Voltaic Grenade(Lv19)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Mortar Cannon(Lv19)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Sniper's Mark(Lv13)4 gems

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Shockwave Totem(Lv11)4 gems

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Splintering TotemSupports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.Lv1
Refutation(Lv14)3 gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
Time of Need(Lv19)3 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Encase in Jade(Lv20)2 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Crossbow Shot(Lv20)1 gem

Fire a bolt from your crossbow.

LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Leap Slam(Lv19)1 gem

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Eternal Rage(Lv19)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

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